Marble Blast and its future

When we first played Marble Blast Gold years ago, it was an instant addiction. It was one of those games you kept coming back to no matter what. More recently, its sequel arrived in the form of Marble Blast Ultra. Aside from the fact that it was released for the Xbox 360, it had huge graphical improvements not to mention it ran natively in high definition. Marble Blast Ultra was and still is hugely popular. It’s still in the top 10 most played XBLA games to this day. Sadly, due to a select few individuals the leaderboards mean absolutely nothing. Due to a glitch which some are taking advantage of, people are now able to obtain top times for levels they do not even need to complete.

It’s now widely known that a Marble Blast Ultra update will be making its way to us shortly. But unfortunately, we aren’t totally satisfied and most likely nor will you be. To put it shortly, we’re getting the new maps except Core (which is being replaced by Concentric) and the achievements but get ready…no major bug fixes. That’s right. We’re still stuck with the glitches and bugs that totally ruin this game. Don’t get us wrong, we are very grateful for what we’re getting but the bugs really, really do need addressing.

Whether or not these bugs and glitches get sorted, we still need a Marble Blast Ultra sequel. Given the huge popularity of Marble Blast Ultra and Online, it’s certain that any sequel will be successful and will easily sell. We’re so looking forward to a sequel that we’ve put together a list of suggestions that you will see further on in this article. Our passion and commitment to Marble Blast and GarageGames is huge, hence this whole website. We hope this is taken into deep consideration as there are thousands and thousands of hardcore fans wishing for a new Marble Blast game.

As you already know, a game eventually loses its appeal and gets boring. This is especially the case if a game does not receive updates to keep it fresh. The time has already gone by where we no longer have interest due to the amount of glitches that need addressing. It’s great to know the new maps are coming, but Marble Blast Online has them too and it doesn’t have the glitches that Ultra has. We still happily play Marble Blast Online due to this reason.

In an attempt to get the last possible bit of juice out of Marble Blast Ultra, we coded a program so that we could view and extract the contents of a file named ‘marble.bza’. The program worked very well but we found out that the Xbox 360 uses a very strong encryption algorithm which means it’s impossible for us to rebuild the file for execution on the Xbox 360. However, that doesn’t mean we didn’t have fun, we got some interesting files from the .bza file.

So what exactly do we want? We want a Marble Blast Sequel to be made which has the same (or better) graphics as the XNA build of MBU. After seeing the XNA build, we couldn’t take our eyes off it. We instantly fell in love with it. We also want a sequel because of the amount of awesome suggestions we have came up with. We think Marble Blast should no longer be an Arcade game, but rather a full retail game, although now that Microsoft is willing to let high-profile games go above the 350MB limit an Arcade release would also be fine. Please take a look below at our suggestions and ideas. The suggestions are just a compilation of ideas; some are must-haves and some are a bit crazy but we still include them so they get your brain juices flowing.

MARBLE BLAST SEQUEL SUGGESTIONS

Racing
A new game type which allows players to race in certain maps. For example, the Single Player Map Black Diamond is perfect for a racing map! Also having checkpoints (for big maps) can help users restore their location if they fall off. Check out a sample race map we made here: http://youtube.com/watch?v=pJe8yXKBgBc&fmt=18

Team Gem Hunt
Marble Blast should allow teams in multiplayer matches. As a maximum of 8 players are allowed to play simultaneously, a 2 team 4 vs 4 match should be possible and of course any configuration that adds up to 8 players or less. This would surely be very popular and extremely fun. Teams could either collect the same gems as each other or collect different coloured gems (e.g. Team 1 collects red, Team 2 collects blue)

Tag
Tagging may be difficult, but it will certainly be a fun game. A simple tag game type where one player is the tagger and has to tag other players in a specified time frame. Each player should start with an equal number of points and the person who must tag should be chosen at random. Points are deducted if you are ‘it’, or if you fall off the map. Points are added to your score if you successfully tag somebody. Powerups should only be available to the tagger. The winner is the person with the most points at the end of the match.

Saving Gameplay Footage (Record Ghost)
Players should be able to record their gameplay in a certain level and then save it if they liked it. The same feature is available in Halo 3 where you can record your whole match. Recording your gameplay would simply be sampling the marble co-ordinates for the duration of your gameplay. Playback would be rendered in real-time as the recorded video is just in fact a file with co-ordinates being read from it.

Marble Arena
Imagine you’re on a map like King of the Marble, and your goal is to knock as many people off within the time limit, the more you knock off, the more points you get, or it could be the last marble standing! This would be one hell of a fun game type.

More surfaces
More types of friction-varying surfaces such as water, sand, tarmac, carpet, bouncy and others. There shouldn’t be any problem implementing these using the Torque/Torque X engine.

Free look
Clicking the right thumbstick (or scroll wheel) should change the camera view so it faces directly upwards. This would definitely be useful when looking around a map.

Different coloured gems
In single player, different coloured gems like in Marble Blast Gold. Or perhaps randomly coloured gems, so each time you play the gems are different colours to last time.

Timed gems in multiplayer
A special coloured gem worth 10 points spawns (rarely) but only stays for 10 seconds or less. If it does not get collected by any player, it disappears.

No modding
Many people see modding controllers as cheating. The maximum speed the marble can roll with a modded controller whilst going perfectly diagonal should be kept the same in the new Marble Blast game. Of course this time the controller should not have to be modded and the speed should be attainable in any direction on an unmodded controller.

Multiplayer Time Limit
In multiplayer, the time limit should be variable from a few minutes to unlimited so that lengths of multiplayer matches can be player determined and not dependant on the map being played. This would be done in “Custom Games”.

AI
Also known as ‘bots’, marbles controlled by the computer but based on real players. The bots should be able to mimic moves done by real players (which can be recorded by volunteers).

Advanced Statistics
After the game has ended, a more detailed report should be shown for players to see. For example, how many gems collected and which colours. For each player, individual statistics should be available to show how many games they have played in ranked, custom or normal game types. Each player should have points indicating the number of wins they have achieved in the form of ‘experience points’.

- Total collected powerups
- How many times you used Blast
- How many times you collided with other marbles
- How many times you jumped
- How many medals you earned and which ones (using the medals suggestion)
- How many Blues, Yellows and Reds you collected

Host Controls
Hosts should be able to make change party settings and kick people without having to end a game.

Credits
No more auto scrolling. You should be able to use the right trigger or left trigger to scroll up and down through the credits at a decent speed. Also, the credits should have “Farhan and Faraaz” in there. (Just kidding, <3).

Camera speed
We’ve been playing MBO for a while now and have come to a conclusion that MBU would be much better with a slightly faster camera movement. The current speed is actually very slow. Instead of making it faster, a slider should be available in Options allowing variable speed so you can have a choice. Having the option would not make it unfair, although some people may complain, but everyone has the choice to do it.

New powerups
New powerups would be great to see. There was some coding about a “Time-Freeze” powerup which wasn’t included in the game. Although this powerup would be a bad idea to place in Multiplayer gem collection, it would be better to see it in the Race game type.

Skyboxes
It may seem a bit extreme for Marble Blast, but seeing rain, lightning or snow would be awesome. You could either have this as the different selectable skyboxes or make it so actually affects game physics. Seeing big, volumetric 3D clouds going past around the map will give it a realistic feeling. Imagine being hit by a mega marble and you get smashed out of the map, straight through the clouds leaving a hole through the impact zone.

(November 12th, 2008) Below is a video posted by Mich (in the comments) showing a whole new skybox:

Player count increased
The Marble Blast sequel should allow up to 16 players playing simultaneously in one game.

CTF
Two flags, two teams. Each team has to retrieve the opposite teams’ flag and protect their own. The flag carrier’s marble turns the colour of the flag and is visible to all players on their tracking system. To drop the flag, the flag carriers must be hit by the opposite team with a certain amount of force, fall off, or be blasted with a certain amount of power and within a certain radius. Gyrocopters and mega marbles are unavailable for the flag carriers and flag carriers also roll at a slightly reduced speed. The flag is always pointing up even when rolling in any direction. Once flag is dropped it has a 10 second return time. Also, if your team member is within a close distance to your own flag, it starts to return quicker (has progress bar) and the more of your team mates the faster it returns.

Oddball
Might sound silly, but we don’t think so. This is obviously inspired by Halo and of course the name ‘Oddball’ can’t be used. Everyone starts off at an equal distance away from the ‘Oddball’ powerup and the first to pick it up is ‘The One’. For every second that you are ‘The One’ you get 1 point. Everyone else must attempt to hit you, which will make them ‘The One’ or knock you off, which will reset the powerup. ‘The One’ should be available in team and individual modes. ‘The One’ should have slightly different characteristics to the other marbles. For example, a faster rolling speed, better control, etc. ‘The One’ should also have a special marble colour that is easy for everyone to spot and everyone else should have an arrow indication where ‘The One’ is.

Marble Design
More selectable textures and skins. You should be able to choose different textures and colours from a variable RGB colour palette. But the choice of skins should be limited as custom skins would be open to abuse.

King of the Hill
There can be a variety of King of the Hill game types, such as Crazy King, where the hill would move location every few seconds. This would be incredibly fun. We’ve seen this being played by a lot of players except they have an imaginary hill and count the time themselves.

Find that Easter egg!
Have an Easter Egg on every level and have an Easter Egg Time Trial mode that can be included on the leaderboards. The faster you collect it, the higher your rating and rank will be.

Spectate
Like Rokkitball, players should be able to spectate games. One on Ones are always fun to watch when there are good players competing. It’s also annoying when you get in the way and ruin the match.

Medals
Medals should popup as small icons in the left hand side of the screen. For example, if you reach a high speed, it will display a cool medal for doing so. If you get really high in the air you get a medal with points depending on the height or speed, for example. Also, hitting other players with and without mega marble will earn you points and all these points should be added in total and displayed in the post-game ‘carnage report’ at the end of a match.

Music
Timothy Steven Clarke’s trance is great, but it really gets repetitive. The majority of players who play very frequently turn the music off and just have just the sound effects only. It would be nice if there were a few more tracks and have them play in a random order. For example, check out this mock-up we put together: http://youtube.com/watch?v=CuU9nKyEukY&fmt=18 - doesn’t it look awesome already?

Achievements
Marble Blast Ultra is known to have some of the easiest achievements. Gamers like real challenges. Here are some ideas for achievements:

- Win 15 consecutive ranked matches
- Collect 200 gems in Sprawl, Gem Hunt mode
- Collect 120 gems in Spires, Gem Hunt mode
- Collect 10,000 total points in multiplayer
- Get a top 400 score rank in any level (Gem Hunt)
- Get a top 400 rank time in any level (Single Player)
- Collect 40 or more gems in Gem Hunt in under a minute
- Keep a Gyrocopter activated for three minutes by collecting them
- Unlocked all marble skins (Get this achievement by completing all single player maps)

Map Designer
You know who he is. The main man. The legend. Alex Swanson’s maps are the most popular (see Sprawl) and we would love to see him as lead designer again. Please.

User Interface
Let’s see a really nice UI, much better than the previous one. We know you guys can do it.

Service Record
Every Marble Blast player has a service record where you can see detailed reports about them. We made a picture to explain exactly what we mean. Below is a simple one we created to give a general idea to people uncertain as to what we’re talking about. Of course, the UI designers can do a better job but this is just an example.

Note: Suggestions will be added whenever we can think of new ones.

We hope you like our suggestions and again, take them into deep consideration. We’ve put a lot of hard work and dedication in to Marble Blast, so it’s great to see your feedback and appreciation of our work. You can also comment using the feature below.

November 3rd, 2008 by Farhan in Main 97 Comments

97 responses to “Marble Blast and its future”

  1. Amazing suggestions, you guys are soo awesome. I LOVE the service record. Again, you guys have skills ingame and on this website. Ballin’ yo!

    Raj Kumar on November 4th, 2008 at 10:54 am
  2. Excellent article, really do love the suggestions. Me and my wife played Marble Blast Ultra a lot, we would really love a second game.

    Kork3392 on November 4th, 2008 at 12:04 pm
  3. Good suggestions - all well thought out and well scoped. If there were a plan being assembled for MB2, it would probably include many of the things you have listed.

    As always your dedication is impressive!

    Alex Swanson on November 4th, 2008 at 2:30 pm
  4. whoa alex posted. this is awesome, I so want to play oddball in mb2

    marioking on November 4th, 2008 at 4:47 pm
  5. Great article folks, really did enjoy reading that. You guys are really creative.

    x D E M O N I C on November 4th, 2008 at 6:15 pm
  6. Thanks for the well thought out post, great presentation and ideas! I do hope that there aren’t TOO many new powerups in the sequel though lol, the KISS principle seems to always work wonders…

    JRONI on November 4th, 2008 at 10:35 pm
  7. i love these suggestions. i so hope there is a 2nd mb game because i would play it for sooo long just like i play mbu since its release to this day. ive already played on the new maps on instantaction so ..whatever i dont care if theyre being added to mbu.

    BaMB007 on November 5th, 2008 at 10:41 am
  8. Marble Blast is like a bright piece of reflective glass, once turned over, you see the edge. Bring out the new game, make it the most successful arcade game which Microsoft and gamers can be proud of.

    -Frankie

    Frankie on November 5th, 2008 at 2:48 pm
  9. amazing suggestions i so want the spectate one

    J94930xc on November 5th, 2008 at 3:31 pm
  10. free look is definitely needed. nice suggestions man

    Valiantfeather on November 5th, 2008 at 3:51 pm
  11. Nice article. Good suggestions.

    crazy enz0 on November 5th, 2008 at 4:23 pm
  12. Advanced statistics are awesome, this would be a great feature in the game.

    iHeartS on November 5th, 2008 at 5:19 pm
  13. Love the ideas, the spectator mode should be introduced to single player also, to show each other good routes.

    Undoubtly on November 5th, 2008 at 8:03 pm
  14. Wow these suggestions blew me away…I just hope there’s another MBU lol

    Cjh61197 on November 5th, 2008 at 8:57 pm
  15. Amazing suggestions….. looking forward to them to be true. :D

    Imperial on November 5th, 2008 at 9:48 pm
  16. Definitely looking forward to see these suggestions in the next game (if there is one, I so hope).

    Nabi on November 5th, 2008 at 10:47 pm
  17. Really good stuff here. We’ll take it all under advisement as we consider options for the future of MB. You guys rock!

    Nardo Polo on November 5th, 2008 at 11:05 pm
  18. isnt nardo polo the one who created marble blast!!!? i seen this dudes name on the mbu leaderboards. this is scary :P!

    nice suggestions. i really really want mb2. everytime i play mbu i feel as if its just getting really old now :(

    Che3ziT on November 6th, 2008 at 12:58 am
  19. nardo polo is the one who made marble blast im sure. ive heard his name in the ia podcast when they were talking about bad habit studios. also if you highlight his name is links to his website. so yeh. pretty weird :p

    marble arena sounds soo fun

    salmander on November 6th, 2008 at 3:45 pm
  20. All of them suggestions are soo cool.I wish there was a MB2 :(

    skorJe494 on November 6th, 2008 at 4:12 pm
  21. This is a great article. It gives some history, some present and some future. You guys have come up with amazing suggestions. I always play this game with my girlfriend, we bought two Xbox 360’s just for Marble Blast Ultra so we could play together… Wait.. how about a suggestion for Splitscreen?!

    xSlaYz on November 6th, 2008 at 5:29 pm
  22. Nice pile of suggestions. GarageGames really did a great job with MBO.

    Catie Hern on November 6th, 2008 at 7:47 pm
  23. good job with the suggestions, loving them, keep em’ comin!

    malone3669 on November 6th, 2008 at 9:10 pm
  24. Very cool. I’m very hopeful that we will get rolling (haha…ehhh) on a substantive MB update very soon. Many of these ideas are already on the short list and I think several more could make the cut.
    Good work!

    –Nels
    Bad Habit Software

    Nels on November 6th, 2008 at 9:11 pm
  25. soo true about achievements. mbu is the easist game to get achievements.

    Mos30 on November 6th, 2008 at 11:50 pm
  26. Marble Blast Ultra is played a lot in my family, my children play it and my husband plays it. It is a very relaxing game and is also very fun. I read the comments, and as xSlaYz mentioned above, it would be a good idea to add the splitscreen option in a sequel. We only have one Xbox in the house.

    On the other hand, all of these suggestions are superb. It’s also great to know that the actual devs of the game are reading this and posting comments. It just proves they’re interested!

    EliseReldman on November 7th, 2008 at 1:30 am
  27. nice suggestions. team gem collection sounds fun

    codexx9134 on November 7th, 2008 at 2:03 am
  28. “Saving Gameplay Footage (Record Ghost)”

    I wonder if the development team will even know how to do this? If Halo 3 and Duke Nukem (XBLA) have it I’m sure Marble Blast could? Adding features like these are what makes a game even more popular. This would be amazing.

    Zenova on November 7th, 2008 at 9:22 am
  29. Crazy, just crazy but amazing.

    Lynux on November 7th, 2008 at 10:59 am
  30. Thanks for the comments everyone, keep them coming!

    @xSlaYz: Splitscreen is a great idea, I’ll add that in now. :)

    Farhan on November 7th, 2008 at 1:16 pm
  31. I saw a link posted in gametrailer forums with a link to the Marble Blast XNA video on this site. I just read previous posts to understand what’s going on (Yes I made the effort becuase I love this game). I started playing MBU last month and can’t get off it. I also understand why the majority of you want a sequel because you have been playing it for such a long time. A new MBU which looks like XNA will be amazing, probably the most popular arcade game ever with your suggestions.

    JamesD on November 7th, 2008 at 4:30 pm
  32. keep the announcements! that british lady sounds HOT.

    damien39 on November 7th, 2008 at 5:40 pm
  33. Nice write up. I could really see myself enjoying the tag mode if there were some well designed levels built for it.

    bvesco on November 7th, 2008 at 6:27 pm
  34. setting my own multiplayer time limit would be awesome. i always want unlimited matches :(

    curtish40 on November 7th, 2008 at 9:42 pm
  35. Luvvy these ideas. I hope there is MBU2. :(

    SoulReaper on November 7th, 2008 at 11:26 pm
  36. Must of took a lot of time to write those suggestions, especially coming up with them. Good job, really hope these are put in an MB sequel.

    KingOfKings on November 8th, 2008 at 2:26 am
  37. bad habit works on marble blast now? does that means there is more chance for mbu2?

    basticyelastic on November 8th, 2008 at 2:53 pm
  38. I’ve always wanted Team Games in MBU. Me and my friends just collect as many gems as we can and add them up at the end of the game.

    Sonikku on November 8th, 2008 at 8:38 pm
  39. MBU2 NOW PLEASE ITS BEEN LIKE 4 YEARS. ILL BUY IT EVEN IF IT COSTS ME>300$

    h4$$4h on November 8th, 2008 at 9:53 pm
  40. will buy mbu2 if it has all of these idea. i love record film its lik ehalo 3

    HotSpot on November 8th, 2008 at 11:18 pm
  41. :D i like

    burgerboi438 on November 9th, 2008 at 12:25 am
  42. someone posted this on achieve360points, nice suggestions imo achievements for the next should be made wayyyy harder its too easy.

    CyeOTie on November 9th, 2008 at 12:41 pm
  43. This ‘Revival’ sounds very very cool with all of the new game types and features, but i have a quick question if someone could email me the answers via (USCsnarlz@hotmail.com). I realy look forward to race, CTF, and new skins and gems. I think if all of this couldd come together in one package, it could be one of the best XBL Arcade games of all time. Keep it coming Garage Games!

    Snarlz on November 9th, 2008 at 2:23 pm
  44. Ive always wanted.advanced statistics. nice write

    konje on November 9th, 2008 at 10:47 pm
  45. downloaded another update just now for mbu!

    JRONI on November 10th, 2008 at 1:27 am
  46. excellent article. love the ideas. keep up the good work mates.

    neinfather on November 10th, 2008 at 3:29 pm
  47. ha team collection rules. ill pwn

    bongsaresongs on November 10th, 2008 at 4:17 pm
  48. You mentioned new skyboxes and graphical effects representing dynamic environments. How does a beautiful sunrise that affects the lighting, shadows, and mapping sound?

    Click my name to go to a Vimeo video showing just that. Looks awesome! =)

    Mich on November 11th, 2008 at 6:51 pm
  49. mich YOU ARE AMAZING. how did u do that? how do u and farhan have the mbuxna?

    crazylofte on November 12th, 2008 at 12:39 pm
  50. I am not the actual developer. I work at GG and know the team quite well. We send them contract stuff every once in and while. The video demonstrates a cool side project they worked on, but nothing official.

    I have written a similar system for the engine that runs MB, but I’m out of the development game

    Mich on November 12th, 2008 at 5:17 pm
  51. Great job with the article - found this posted on Team Xbox including a video of the Marble XNA.

    Mich: I just seen the video you posted. This is amazing as I have only seen the video MB.net has posted using the regular green skybox. What you have done is incredible and I really hope you can show us more. There are a few folks at Team Xbox who love the Torque X engine.

    Question: What does it look like if you had the sky all the way round (even under the map)? Who are SickHeadGames? Do they have something to do with Bad Habit?

    -Liu

    Liu Huan on November 12th, 2008 at 9:42 pm
  52. I give it a KOWKOWKOW out of kow

    Crash7800 on November 13th, 2008 at 2:08 am
  53. Thanks to everyone for commenting, this really shows that a lot of people are still interested in the game. I had no idea this was being posted on several websites/forums.

    @Mich: I added your video in our article (skybox suggestion). Thanks for this great video, it really shows how much more Marble Blast can improve.

    Farhan on November 13th, 2008 at 2:15 am
  54. @Mitch - The “Sunrise over MBU” video we posted is just a tech demo for shadows… its just by chance that we also happened to use an MBU level for testing.

    Tom Spilman on November 13th, 2008 at 4:37 am
  55. Bah… the comment format confused me. My previous comment was aimed at Liu Huan. ;)

    Tom Spilman on November 13th, 2008 at 4:41 am
  56. Btw, they should add top 10 game clips like N+ does…

    Cjh61197 on November 13th, 2008 at 11:43 am
  57. Tom: So is this the same MBU map you used as the one MB.net posted a video of? I remember seeing all tiles as being green but your video contained tiles which were also blue - why this simple change?

    I have never heard of Sickhead - can you explain who they are please? Are you working with Bad Habit? Are you making games for InstantAction?

    -Liu

    Liu Huan on November 13th, 2008 at 1:50 pm
  58. that video of the real sky is amazing.how long did it take to make?? will you show us anymore mbu stuff like that even if you just happened to use mbu map?? tom do you work at sickhead?

    it would be even better if u guys can get real marbles while the sunrise is happenign xD

    Saiyajin340 on November 13th, 2008 at 3:02 pm
  59. enjoyed watching that video its amazing. how did u guys get xna? :9

    koofter on November 13th, 2008 at 3:30 pm
  60. Great article. All ideas would be awesome to have and it would make the game even more addicting!

    zoso8 on November 13th, 2008 at 3:40 pm
  61. omg cant wait until the update!!!!

    kamikaze49 on November 13th, 2008 at 8:33 pm
  62. mich that was a very nice video u posted duede

    salamander on November 13th, 2008 at 10:46 pm
  63. Let’s see if I can do this in one broad swipe:

    - Again, I was not apart of any of the development.

    - It’ just a tech demo, so you will not see any actual game play elements. This also means it will not be an official release or update to any MB games

    - Sickhead Games is an awesome team (company) of developers responsible for some amazing projects: Be the Dinosaur, Torsion, TGB Adventure Kit.

    - You can learn more about Sickhead at their website or at GG

    @koofter - XNA is completely free to download. They just updated to 3.0, which we will be doing with TorqueX as well.

    Mich on November 13th, 2008 at 10:49 pm
  64. I just saw the video. Mich/Tom, even if this was a tech demo would you be able to do the same thing *yourself*? I would love to see more of this Marble Blast stuff.

    JamesD on November 13th, 2008 at 11:47 pm
  65. @JamesD - I wish I could offer ya something else, but that’s pretty much all I got. My focus is on Torque Tech in general, and not any particular game. Any further official MB updates will most likely be shown on InstantAction

    Mich on November 14th, 2008 at 4:17 am
  66. mich what do you mean by pretty much all I got? :P surely this means u have some other stuff but just not as cool? :[

    curtish40 on November 14th, 2008 at 2:29 pm
  67. Great job guys! I really liked your suggestions, the record service would be a great help, those new modes are making feel like getting up and going and helping them make a new MBU (not completely new:P). Those could really improve gameplay hence causing overbooming popularity. I enjoy Marble Blast and really love helping out, I really show my loyalty and dedication to it and would do absolutely anything for it (don’t go too far:P)! I know you great lengends can do it, Alex… A big role in the making of it… GG and all the rest, do as much as possible and I KNOW you can make this happen, we saw you take out an oustanding MB game called MBU… Which is still a growing hit btw despite the glitching… So let’s see you take out another (Which will be hopefully and I know, much easier.). Good luck. :)

    *Thinks he should stop now*
    Gah, I hope this isn’t too much but gah kind of enough. (My dedication is beyong words and please note that :P). Marble Blast FTW!

    Dushine on November 14th, 2008 at 4:12 pm
  68. Really look forward to seeing these in MB2 if there is one. :(

    RoadKill392 on November 16th, 2008 at 1:19 pm
  69. Hopefully there will be a MBU2, my kids play MBU1 all the time and I am starting to enjoy it myself hence my comment on this website.

    birshjou on November 16th, 2008 at 2:44 pm
  70. nardo polo please make mbu2, it will be the most successful arcade game!! mbu was already a hit!

    VoLuM on November 16th, 2008 at 4:11 pm
  71. Can anyone tell me when the new maps are ging to be released? I really wanna get that 250 gamerscore

    ferloft on November 16th, 2008 at 7:41 pm
  72. Nice article with some great suggestions. And nice video posted by Mich.

    Crys605 on November 17th, 2008 at 2:10 pm
  73. Great video by Sickhead games demonstrating the shadows. Love it.

    Kork3392 on November 19th, 2008 at 8:34 am
  74. Wow, these ideas are great! If there is a sequel in the works, I really hope they are considered in the planning phase.

    Hagaroo on November 21st, 2008 at 3:33 am
  75. We REALLY need a second game guys.

    JackR on November 22nd, 2008 at 2:35 pm
  76. this crazy, good job

    kakroto on November 28th, 2008 at 2:39 pm
  77. PLZ have teams

    Benito on December 4th, 2008 at 5:39 am
  78. I think it would be awesome to have a sticky marble, so that you could climb walls and skip gravity modifiers

    AsylumEscapee on December 6th, 2008 at 12:55 am
  79. Is MB2 even being made? It’s been so long

    crackerhazell on January 5th, 2009 at 4:00 pm
  80. How about the idea where a hard hit on the ground will have the same effect as a blast, might be a little crazy, but it makes sense.

    AnsonX10 on January 17th, 2009 at 5:41 pm
  81. I was completely unaware that there was a website completely dedicated to Marble Blast.
    I am completely for the idea of a new MB with every suggestion made!

    Yoinhell on February 12th, 2009 at 9:07 am
  82. Cool. I might live more if this is released

    bryan deng on May 18th, 2009 at 4:50 am
  83. mb2 looks like the best marble blast ever! i wish it came out today!

    hamyblue on May 31st, 2009 at 4:45 pm
  84. MB2? i did not know a MB2 was being made. im guessing Xbox360 is going to have it. or XBOX360 elite

    MBOUlitimate on July 23rd, 2009 at 10:45 pm
  85. please PLEASE PLEASE make a MB2, i would buy it!

    jasonbernaz on August 3rd, 2009 at 1:09 pm
  86. I’m always playing this game with my boyfriend before we go to bed, it’s such a beautiful, relaxing and funny game. Would love it if a new one was released!

    Is that smooth map designed by the same map designer for MBU?

    NannyNina4944 on August 3rd, 2009 at 4:10 pm
  87. Would love to see saving gameplay footage, ha.

    quarkamaster on August 4th, 2009 at 12:59 pm
  88. We definitely need another MB game, with all these features I can already see it becoming so popular - just like Halo, except it’s an arcade game. It’s insane. Marble Blast is just too unique! ^.^;

    Aimée on August 6th, 2009 at 12:58 pm
  89. PLEASE MAKE MB2

    javielsucio on August 6th, 2009 at 1:49 pm
  90. As I see from the suggestions, the next MB game will be on Xbox 360 again. NO! Please make it for PC too!

    McMustard on August 10th, 2009 at 2:47 pm
  91. mcmustered it will be on pc too lol

    dannyeotg on August 24th, 2009 at 6:32 pm
  92. MBU2 needs to have Marble Football’.

    its should be either a 3 way (4 single player may become to annoying) or a team of 4vs4 nudging a dead marble(the ball) into the other teams goal.
    No blasting and no jumping( but if u do put in blasting it shouldn’t affect the ball)
    .
    And PUT IN A LVL EDITOR AND MAKER PLEASE and alow us to share our stuff though XBOXLIVE if its not too much trouble.

    thank you for reading I AM GreeD

    GreeD on August 24th, 2009 at 9:47 pm
  93. Just a few ideas for the Service record.

    1: Maybe have the number of Blue/Yellow and red Gems collected in total.

    2: The Best gem Hunt score you have had. e.g Sprawl 295(That is an example score.)

    3: And maybe a Kill/Death count. (Sounds stupid but hear me out.)

    Kills: knocking another player OOB.
    Deaths: Going OOB.(Whether it be falling,knocked or accidental.)

    Xlthuathopec on September 26th, 2009 at 6:59 pm
  94. Its bean like 4 YEARS since MBU came out. It was a hugely popular arcade game. it was still on the most popular arcade games list up until a few months ago. How can they not be thinking of making a MBU2. If it even had a few of those ideas it would be the biggest game hit EVER! But we can only hope they’re working on a sequel.

    Solidsnipe on December 7th, 2009 at 12:50 am
  95. Marble blast Released MBU(Marble Blast Utlra) in 2008, MBU2(Marble Blast Utlra 2) in 2009, And MBU3(Marble Blast Utlra 3) in 2010!~Updates~
    New Marbles, New levels, new games, New Places, and New players!

    korbin7266 on December 12th, 2009 at 1:23 am
  96. there should be replays in the sequal like in trialsHD. This way anyone could learn tricks in multiplayer from watching pros or see other people’s route to top times.

    death rant on February 27th, 2010 at 7:18 am

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